on LambdaMOO: reprinting a comment on last entry
A MOO is a text-based MMORPG system, where MOO stands for MUD (Object-Oriented) (where MUD stands for Multi-User Dungeon). LambdaMOO was the first and the biggest, and may still be the biggest though graphics-based ones are bigger nowadays of course. I've been a member for fourteen years, but I (and the people I know there) use it for chatting rather than gaming; sort of like sitting around a con in hall costumes cosplay.
I still like text-based RPG for the capability it affords to adopt a persona, any persona without regard to game-provided options, with a sentence or two of verbal description; and for the capability it affords of dressing up as more than one person at once. One of the ways to do the latter is a "puppet", an object that appears to be another player but in fact is controlled by another player. One of the first things I did when I became a member (there was a waiting list in those days; dunno about now) was get myself the ability to morph and a puppet that could also morph, and set us up respectively as all the Doctor's incarnations and all the Doctor's companions. I also built a TARDIS to travel around in. And I have several non-Doctor Who morphs.
I decided I'd better edit the companions' descriptions when someone reacted to the word "girl" in one as if it meant she was prepubescent.
Three parenthetical inserts in a single sentence may be a bit much.
hall costumescosplay.That's how I (and most people I know) use FurryMUCK, these days -- the sole difference being that our personae are anthropomorphic animals (and mythical creatures) rather than (or in addition to being) pop culture icons.
After the initial fervor died down (and FPS continued to drop with each "upgrade"), I found that Second Life turned into much the same thing: our carefully-crafted 3D avatars generally wind up sitting around talking, like any text-based chat room.
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